Employees would continue working for an hour before "resting", and then time could skip ahead a few hours. IMO it would be realistic/interesting to see parks shutdown around midnight, saving money and bringing in a new round of guests for the next day. I'm sure most people would not like to see their parks get closed each night, but this could be an option. (maybe as an OPTION for those who want it). IMO this would be very interesting to see, and it could also add more depth to park management. The money/profits system would have to be tweaked a little, so at the end of each day you are still making money to build new rides. And this way each "month" could match the season/weather that belongs to it, and scenarios could have additional challenges. What if the game clock was a 24 hour/weekly system, instead of months/years? What if One day/night cycle equals 48 minutes of real time? Objectives would still take an equal amount of playtime to complete, a 1-2 week objective would be equal to 4-5 year objective in RCT3. I never liked seeing parks go 50-100 or more years old, and I always wanted to see these games follow a more realistic time system. Option: 1hour per Day w/ Closing Schedule, Weekends, Holidays +More
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